Narrative Designer
& Game Designer
At Reflector Entertainment (Bandai Namco)
May 2022 - November 2024

Narrative Design
Pod Owner Journal
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Led the development of the Journal feature, collaborating with the World Architect to write and design Journal entries.
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Integrated the elements (texts, sketches) in the Journal
Pod Owner Collectibles
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Collaborate with different departments to ensure the production of collectibles.
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Worked closely with the UI department to design and implement the Collection Menu.
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Oversaw the integration of various collectibles.
General Writing
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Collaborated with the UI department to design and develop the Skill Tree.
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Created and balanced new skills in partnership with the Combat team.
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Worked with the Level Design team to develop tutorials.
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Partnered with the Narrative Director to ensure consistency in the IP vision throughout the game.
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Wrote texts for the tutorials, menus, objectives, DLC content, and more.
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Wrote for the other media of the IP
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Branching/non-linear stories set in the universe of Unknown 9 & Blog posts for the Bandai Namco website
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Game Design
Pod Owner of the Player Progression and Skills
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Mandate : Bring to completion the design for the player progression.
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Creation of new skills
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Creation of the UX of the Skill Tree
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Developed a balanced progression when unlocking skills
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General balancing
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Skills, upgrades, etc.
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Collaborated with the Level Designer Director to design the tutorials.
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General flow for each tutorial.
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Designed achievements and accessibility features
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Audio Cues System
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Audio Cues
Designed an audio cue system to assist visually impaired players by signaling collectibles and environmental obstacles. Note: I did not create any of the sounds.
Skills
Third Eye
After Peeking, objects remain highlighted for a longer time.
Revenant's Shield
After Stepping out of an enemy, become invulnerable to damage for a short time.
Shield Ricochet
Blocking a bullet with your Shield deflects it to the nearest enemy. Does not work with explosive ammo.
Shade Overload
At the end of a Stepping sequence, the final enemy you Step out of receives damage. The more Steps in the series, the more damage is dealt.
In this email interactive experience, I wrote a short branching story that reflects the adventure offered by Unknown 9: Awakening. This is a short '' Choose your own adventure '' email serie that push the player into actions by using Haroona's abilities to complete her mission.
In my article for Bandai Namco, I explore how Unknown 9: Awakening offers a diverse array of gameplay options, allowing players to choose between stealth, action, and strategy to shape a unique experience.