More than 5 years in the video game industry!
Mentor for Gameable & Campus ADN
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Unknown 9 Awakening
2024​
Narrative, Action-Adventure
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Narrative Design & Game Design
Professional Experiences
Short-term Contract - 2025
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Unannounced game with an existing and very popular IP
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Wrote character voice lines, quotes & barks
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Created game narrator lines
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Wrote tutorials, the game’s database and other narrative elements, enhancing the overall feel of the IP


Game Designer
2020-2022
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Worked on a live service game
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Designed new features to improve daily retention and monetization
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Improved balancing with AB testing
2022-2024
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Pod Owner Collectibles, Journal and Player Progression
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Wrote various texts for UI and features
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Skills creation and balancing
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Integration of assets in Unreal 4
Narrative Designer
2018-2019
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Developed character's profiles
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Developed the narrative flow of the game
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Designed various narrative features

Writing Samples for Unknown 9
For the game Unknown 9: Awakening, I had the chance to help write many texts, including but not limited to: Tutorials, skills descriptions, missing collectibles texts and journal entries.

UI Texts
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All the tutorial texts
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Missions pop-up
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Missing settings descriptions​​​​

Skill description
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All skill descriptions
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All the UI texts for the skill tree

Journal's entries
Overall design of the journal:
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Pod Owner
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Integration of the assets
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Writing the missing text content
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Overall visual design (not including the sketches)

Journal's entries
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Pod Owner for collectibles
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Missing texts for the collectibles
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Integration of the assets
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Assisting in the narrative development of certain Artifact collectibles
Writing Samples for Bandai Namco
I was also lucky to write for Bandai Namco's blog on Unknown 9: Awakening. My experience as a designer on the project was essential to write those articles.

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I don't know why the sound is so creepy! I'm working on it, but I promise it's a cute video without the sound hahaha
Mentor
​​Gameable
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Outside of my work as a narrative designer, I'm a mentor at Gameable, a program that encourage young girls to learn more about the world of video games.
For them, our community can be very intimidating and I'm proud to help them overcome the doubts and fear that they may have about our industry.
By the end of the program, they will have a complete game that they can be proud of, and maybe they will pursue a career in game development!
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Campus ADN​
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I also mentor a graduate student at Campus ADN in the Level Design course. The goal is to help them build a portfolio, develop their design expertise, and assist them in finding a job when they finish their course.
How about more writing samples?

NPC Barks and codex entries
I wanted to try something new with these barks. Borderlands has such a comedic tone that's harder to reproduce in short barks, as opposed to full-length dialogues.
So, this is my own little challenge.
The codex are a different style, simply because I felt compelled to explore a bit with them!

First project as a Narrative designer!
Throwback to the fun time at Campus ADN, learning about Level Design and Narrative Design.
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Not only did I create a level for the game, but work on the Narrative Design and wrote most of the texts.
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I was never as much sleep-deprived as I was at school.
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Find the game on Steam.